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| Turn 3 Imperial Guard rolls a 6 for their strategy rating and Chaos rolls a 2 - Guard gets first turn |
The Imperium take another Powerplant, shifting the Initiative in their favour.
| IRON WARRIORS COMPANY [400] | REGIMENTAL HQ [525] |
| 6 Chaos Space Marines and 2 Havocs, Daemon Prince (Supreme Commander) | Supreme Commander, 12 Infantry, 7 Chimera, Griffon Battery (3 Griffons) |
| IRON WARRIORS COMPANY [300] | INFANTRY COMPANY [350] |
| 6 Chaos Space Marines and 2 Havocs, Iron Warriors Lord | Commander, 12 Infantry, Fire Support Platoon (4 Fire Support) |
| DEFILER ASSAULT PACK [425] | INFANTRY COMPANY [350] |
| 6 Defilers | Commander, 12 Infantry, Fire Support Platoon (4 Fire Support) |
| ARMOURED ASSAULT COMPANY [355] | FLAK BATTERY [150] |
| 6 Chaos Vindicators, 3 Chaos Vindicator | 3 Hydra |
| IRON WARRIOR TERMINATORS [275] | TANK COMPANY [725] |
| Iron Warriors Lord, 4 Iron Warrior Terminator | 9 Leman Russ, Vanquisher, 3x Hellhound |
| IRON WARRIOR TERMINATORS [275] | ARTILLERY COMPANY [550] |
| Iron Warriors Lord, 4 Iron Warrior Terminator | 9 Basilisk |
| CHOSEN [125] | SENTINEL SQUADRON [100] |
| 4 Chaos Space Marine Scouts | 4 Sentinels |
| CHOSEN [125] | SENTINEL SQUADRON [100] |
| 4 Chaos Space Marine Scouts | 4 Sentinels |
| ARMOURED COMPANY [435] | ARTILLERY BATTERY [250] |
| 8 Chaos Predator, Chaos Vindicator | 3 Manticores |
| DAEMONIC ARTILLERY [325] | |
| 3 Daemonic Artillery units |
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| Turn 3 Imperial Guard rolls a 6 for their strategy rating and Chaos rolls a 2 - Guard gets first turn |
The Imperium take another Powerplant, shifting the Initiative in their favour.
The world contains 4 hive cities and numerous Theta level cities per province, normally supporting a local resource.
A standing PDF guards the planet, maintained by a rotating system of planet wide conscription and a core professional standing army, the Imperial navy maintains a star port in orbit above the planet alongside numerous atmospheric airports which are used as training schools and garrisons.
Core industries
Agricultural production exceeds global consumption by 243% allowing the planet to export foodstuffs to Hive worlds Korvotula Minoris and Majoris.
Manufactorums production provides a healthy domestic and interplanetary trade as well as meeting Administratum quotas supplying the Imperial Navy and the Imperial Guard. One of the more essential arms manufactured are Macroshells for the Imperial Navy and refractor blades for lance batteries.
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| I did a bad job with getting photos this game |
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| Turn 1 |
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| Turn 2 |
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| Burn and Turn! The ME 109E burns advantage to neutral, lines up a shot and blasts the spitfire from the air. |
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| Boom! not even the 10 dice of a sideways shot could save him from the veteran |
On June 25, 1940, France surrenders to Germany, but the French establishment, bitter over Britain’s perceived hesitation to strike during the Low Countries campaign, views the defeat as a opportunistic move to sideline France in the colonial race and thwart its rise as a great power. Resentment festers, redirected toward Britain and her Commonwealth allies after the Royal Navy’s attempt to seize, then sink the French fleet at Mers-el-Kébir. Outraged by slights both real and inflated, Vichy France declares war on its former partner. Meanwhile, Kriegsmarine officers unite the French and Italian navies, assembling a formidable fleet off Palma’s coast. Minesweepers clear the way as they sail to challenge Gibraltar’s shore defenses. By July, this armada enters the Bay of Biscay, dropping anchor just as the Battle of Britain and our campaign, Begins.
The campaign is going to be fought using the combined arms campaign rules except using the custom map above and instead of having set lists we just roll at the end of the turn to see if the unit is destroyed, we'll be playing games using Victory at Sea, Blood red skies and Boltaction.
In the details I'll refer to the difference units by their branch name in a shortened format:
Lft: Luftwaffe
KM: Kriegsmarine
Heer: German Army
RAF: Royal Airforce
RN: Royal Navy
BA: British army
The Empires expand! This session the Chaos Dwarves starved the defenders of Altenburg into another desperate sally to drive off the besieg...