Germany counter attacks, playing the Gas team and Night attack card the Germans surge across no mans land to dislodge the off balance French after their failed assault.
Key scenario rules:
- Night fighting
- Siege artillery, French barrages cause a large blast on a 5+ rather than a 6+
Gas teams are a free and special unit that can only be brought on via a card, they have a 1 in 3 chance of dropping a Gas cloud on the enemy or a 1 in 6 chance of dropping it on their own troops, they get forward deployment like an observer.
One of the unique units for BA: Great war is the Trench raider squad, intended as a forward harassment and assault unit it has tough fighters, field craft and forward deployment. Throughout the game we discussed and argued the pros and cons and decided that the unit should instead get the ranger rule allowing them a 12inch head start as well as counted field craft for wire only and a 5-10 man squad size instead of 5 only.
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