The subject towns and cities of Men and Elves called for aid but no Dwarfen army crested the ridge to save them, after the first few settlements fell the people of Kalinor turned their backs on their pretending benefactor Grangraf-Lok (Mundun-Loks father), they bargained their own deal or fought their last stand with the Ogres, the back of the migration was broken on the Forks of Forin located adjacent to the Wood Elf city of Forin. Beginning when the Ogres started to forage the edge of the forest, they were struck down by poison arrows fired from beyond the treeline. The Survivors scattered and most were chased down and despatched by Wild Rider patrols but a few survivors returned with a massive force of Bulls, Ironguts, Lead belchers, Rhinox riders and Gnoblars. The Wood Elves allowed the Ogres to cross Forin River and advance within a twigs breadth of the forest before storms of arrows pelted the trespassers, Eternal guard poured forth, War dancers and treekin among them, finally the Wild riders turned the flanks and crushed the army in on itself, the rout turned into a slaughter as the Ogres reached Forin river and floundered. The Shear tooth tribe no longer exists, the survivors broken down into feral roving bands equally mercenary and bandit.
Mundun-Lok gathered the clans after his broken fathers death and formed the last grand army of the Kalinor Dwarfs, they would reclaim their empire or burn up the last of their kind in the crucible of war.
The Elves have come to understand the only way to secure Endenath and dominate trade in the region is to establish their own competing empire, using the resentment and frustration of the people of Kalinor towards the Dwarf they'll carve out their own industrial, agricultural and mining networks in Kalinor.
The Dwarves (Nick) are located north with the capital Ithra-Glum, I'm playing Elves with their capital at Endenath and Scott is playing as Chaos Located in the south at the capital GhorGul.
The battle opened with both players deploying in secret, the High Elves got the jump on the Skaven turn 1 by pushing their infantry block into the forest directly in front of them. The Giant Eagles lined up a threatening charge ready for turn 2.
The Skaven Push forward conservatively again but halt within charge distance of the Elves, in the Elf turn the Mage casts a spell that allows the archers to shoot after the Elf general launches a charge at the head of a Speartip of Chariots, with the sound of Wheel scythes vibrating the air several vermin pissed themselves as the white and azure war engines wheeled around the forest and drove home their assault into the front of the Clan rats, at the same time as this the Giant eagles had come to land directly behind the massed columns ready to slaughter any ratmen that fled the archers and Bolt throwers fired their volleys pushing the rat ogres back and disordering as well as pushing the Plague monks out of the supporting position.
The Skaven with a bloody nose attempted to regroup but the shooting had pushed the general and his unit out of command range of their extreme left flank, the plague monks were forced to charge the archers in the forest, closing shots and extremely lucky combat delt 8 wounds whilst the plague monks managed 4, having beaten off the Plague monks the archers regrouped.
The Elves finished off the Skaven this turn, the Archers and Bolt throwers pasted the plague monks whilst the Giant eagles charged and wiped out the Rat Ogres and General in 2 rounds of combat.
The Elves killed 430points including the general for the loss of 55 points.
![]() |
High elves I painted shortly after fighting the Battle of Numor mountains. |
Month 4
The High elves descended from the Numor mountains, the Dwarfs marched out to meet them in the Dur-Tor Valley as they had no subsistence to survive a winter siege, the Dwarfen army was composed of:
General
Hero
2xWarriors
Thunderers
Cannons
Rangers
Trollslayers
The Elf army was composed of:
2/3 of a chariot unit